OSM Bright¶
The OSM Bright style was developed as a sensible starting point for quickly making beautiful maps based on the OpenStreetMap database. It highlights the content of the map itself. We recommend using OSM bright where you provide directions, have minimal overlays or other data that might clash with the styling, or want POI data.
Free
Starter
Standard
Professional
Preview and Use OSM Bright¶
https://tiles.stadiamaps.com/static/osm_bright
https://tiles.stadiamaps.com/styles/osm_bright.json
https://tiles.stadiamaps.com/tiles/osm_bright/{z}/{x}/{y}{r}.png
https://tiles.stadiamaps.com/tiles/osm_bright/{z}/{x}/{y}@2x.png
What are these {x}, {y}, {z} things?
The {x}
, {y}
, and {z}
placeholders represent x, y, and zoom
following the standard slippy map tilename
convention.
The {r}
placeholder should be understood by most raster map libraries and will be replaced with @2x
on devices with a HiDPI ("retina") display. If yours does not understand this (e.g., MapLibre GL JS),
you can either remove this to get raw 256x256 PNGs, or manually replace
it with @2x
for 2x scale.
https://tiles.stadiamaps.com/styles/osm_bright/rendered.json
1 2 3 4 5 6 7 8 |
|
1 2 3 4 5 6 |
|